GLOBAL FLEET & TRADE · HANDBOOK

Navigation Markers and Coordinates

Navigation markers are personal notes on the map. They do not move anything or change a route; they help you find a location again.

Navigation Markers and Coordinates in Global Fleet & Trade
Navigation Markers and Coordinates: player functions, connections and safe operation.

At a Glance

  • Markers can be named, filtered, moved, archived and deleted.
  • Coordinate mode shows the location under the pointer.
  • A marker is neither a port nor a route.

When a marker is useful

Use a marker for a port you want to inspect later, a location mentioned in a rumour or a possible future connection. Do not use it to move a vessel; use the route planner for that.

Place a marker

  1. Open Navigation markers.
  2. Choose Place marker to activate placement mode.
  3. Move the map to the intended region.
  4. Click the exact point once with the left mouse button.
  5. Enter name, optional note, category and status, then save.

Move, archive or delete

  1. Select the marker on the map or in the list.
  2. Choose Move marker before clicking the new location.
  3. Archive it if you want to retain the note without treating it as active.
  4. Choose Delete and confirm to remove it permanently.

Read coordinates

Enable coordinate mode and move the pointer over the map without holding a button. Latitude and longitude describe the pointer position and do not trigger any game action.